![]() ![]() ![]() But the absolute worst thing, perhaps one of the worst things ever done in entertainment media, was the ending of that game. The visual presentation also left a lot to be desired, at least when I replayed it. Due to the changing landscape of which genres were popular, the gameplay changed into a third-person adventure game with simpler item puzzles and some really clunky and weird combat mechanics. Many years after The Longest Journey, Ragnar Tornquist and Funcom developed the sequel titled Dreamfall: The Longest Journey.It came out at the tail-end of the downfall of the point n click genre, at least in the mainstream, so even though it received many accolades and quality reception, any possible sequel would have to change up its associated genre. Its a classic that featured some great writing, an endearing set of characters, and some elaborate themes. The Longest Journey is considered by many to be one of the best point n click adventure games in the genre.But before going in, I have to explain some background to how I view the trilogy of games. I thought that this was finally the opportunity for the team to clean up the mess and pay respect to the universe they established in The Longest Journey and the protagonist April Ryan. I backed this heavily back in 2013 when Ragnar and his Red Thread team (and later Blink Studios ) pitched the game on Kickstarter. No pun intended, but it really has been the longest journey with this whole saga, at least emotionally.īackground for the Longest Journey series After 11 years of waiting since Dreamfalls disastrous and frankly offensive ending, I finally feel the pain is a bit over.Īfter years of waiting and holding out on playing any of the episodic releases of Dreamfall Chapters, I finally got back into the Longest Journey / Dreamfall saga to finish up what Funcom and Ragnar Tornquist had started with all the loose threads they created with the failed sequel in 2006.
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